torsdag den 19. juli 2012

Double Dragon slår til igen

Double Dragon. Et spil som vækker mange gode minder fra en fjern barndom, som blot syntes at være længere og længere borte. Især Double Dragon II: The Revenge står som en sikker succes i min bog, men den tredje kunne vi alle formentligt have undværet. Bimmy? Ikke så fedt et spil. Ualmindeligt vanskeligt at gennemføre, faktisk! Et liv? Hvor gik det dog galt?


Men nu er der godt nyt! Det oprindelige Double Dragon får nu (endnu) en reboot i form af Double Dragon: Neon, som udkommer på både XBL og PSN inden længe og vil koste os den nette sum af ca. 60 kr. eller 800 Microsoft Points. Jeg skriver endnu, idet det er anden gang (mig bekendt), at spillet får en reboot på de nye konsoller, men denne gang ser det dog mere udførligt ud end ved sidste forsøg. Tjek gameplay-traileren ud nedenfor og spørg dig selv, om ikke det er tids til atter at lade næverne tale i ægte gadekampe? Det tror jeg faktisk, at det er! Og nu er det blot tid til at gøre det rigtige: Reboot efterfølgeren. Reboot The Revenge!




English version

Double Dragon. A game that many of us remember dearly from a distant childhood. Especially Double Dragon II: The Revenge stands as one of my favourite games on the NES back in the day, but the third outing could have been a bit better. Bimmy? Yeah, it wasn't the best game in the series. It was kind of brutal, now that I think about it. Extremely difficult to complete, in fact! One life? Where did things go wrong?

But now there is great news! The original Double Dragon is seeing another reboot in the form of Double Dragon: Neon on both XBL and PSN and it will cost $9.99 or 800 Microsoft Points. I write "another" because this will be the second time, as I recall, that the game is being rebooted, but this time it does look a bit more accomplished than the previous attempt. Check out the gameplay trailer above and ask yourself if it isn't time once again to wave the fists of fury in true street fights? I believe it is! And now they need to do what's right: Reboot the sequel. Reboot The Revenge!

onsdag den 18. juli 2012

Tom Hanks og computerspil

Så prøver vi igen at få bloggen op at køre! Eksamenstiden er en hård stund for mange, og jeg er ingen undtagelse, men nu sadler jeg atter hesten og forsøger at bringe friske nyheder til de hungrende masser. Og denne gang er Tom Hanks involveret!

Tom Hanks er mest kendt for sin filmkarriere, men nu har han kastet sig over computerspillene i forbindelse med hans seneste projekt: Electric City. Spillet, Electric City: Revolt, er blevet udviklet af Jump Games og fungerer som en RPG, som Tom Hanks både producerer og medvirker i. Projektet egner sig til en større fortælling over flere platforme, siger Playtone (Tom Hanks produktionsselskab), og nu er spillet altså blevet udgivet til mobile enheder og kan findes på både Android Play Store og iTunes App Store. Nørden i mig byder gerne Tom Hanks velkommen, og jeg er spændt på at se flere projekter fra hans side!



English version:

Here we go again! The exam period is a rough one for many, and I am certainly no exception, but now I'm saddling the horse once again and will try to bring fresh news to the hungry people of gaming. And this time Tom Hanks is involved!

Tom Hanks is mostly known for his films but now he is trying to take on the world of gaming as well with his new project: Electric City. The game, Electric City: Revolt, has been developed by Jump Games and is a RPG featuring himself in the leading role. The game is also being produced by him and his production company Playtone. The game is now available on both Android Play Store and iTunes App Store. The nerd inside me bids Tom Hanks welcome and I am certainly interested in seeing more projects from him in the future!

fredag den 22. juni 2012

Homefront 2 ikke i fare

THQ er i problemer for tiden. Massefyringer og en ledelse der netop er gået af. Det står så galt til, at de ikke havde en stand ved dette års E3 og ikke vil have en ved Gamescom, men hvad betyder dette for udgiverens spil? I forhold til Homefront 2, hvis udvikling er gået fra Kaos Studios til Cryteks Nottingham Studio (det tidligere Free Radical Design), ser det imidlertid ikke så slemt ud.


Cevat Yerli, CEO hos Crytek, siger, at "To be fair, the way we're developing Homefront 2 is very isolated anyway. We're treating it as our own new IP and at the same time THQ is respecting us and saying, 'you guys know what you're doing' and telling us the story they'd like to have, which we're collaborating creatively on." THQ har, med andre ord, ikke tænkt sig at blande sig for meget i spillets udvikling, og det er muligvis for det bedste. Udgiveren brugte utroligt mange midler på at promovere det oprindelige Homefront og sælge det som det nye Call of Duty, men spillet levede uheldigvis ikke op til de vanvittige forventninger skabt af den afsindige markedsføring, og Kaos Studios blev lukket kun få måneder efter spillets udgivelse.

Nu da Homefront er kommet i hænderne på de kyndige designere hos Crytek, så er der mulighed for, at spillet faktisk kan blive en mindre succes, og det er noget, som THQ i allerhøjeste grad har brug for. Det bedste de kan gøre er, at give Crytek de nødvendige redskaber og midler til at gøre Homefront 2 til en uforglemmelig oplevelse.


English version:

THQ is in a lot of trouble these days. Mass firings of staff and a president who just signed off. It's so bad that they didn't have a booth at this year's E3 and won't have one at Gamescom, but what does it all mean when it comes to their games? Well, it doesn't look that grim for Homefront 2, which had its development moved from Kaos Studios to Crytek's Nottingham Studio (the former Free Radical Design).


Cevat Yerli, CEO at Crytek, said that "To be fair, the way we're developing Homefront 2 is very isolated anyway. We're treating it as our own new IP and at the same time THQ is respecting us and saying, 'you guys know what you're doing' and telling us the story they'd like to have, which we're collaborating creatively on." THQ, it seems, will not be interfering much in the game's development, and that is most likely for the best. The publisher spent a lot of energy, effort and money in promoting the original Homefront and to sell it as the new Call of Duty, but the game didn't manage to deliver on the hype and Kaos Studios was closed only a few months after release.

Now that Homefront 2 has come under the care at Crytek it is likely that the game will become a success, and that's something THQ desperately needs these days. The best thing they can do right now is to give Crytek the means and tools to make Homefront 2 an unforgettable experience.