Viser opslag med etiketten Ken Levine. Vis alle opslag
Viser opslag med etiketten Ken Levine. Vis alle opslag

onsdag den 28. november 2012

Ingen multiplayer i BioShock Infinite

Glæder du dig til BioShock Infinite? Det gør jeg også! Og efterhånden som vi nærmer os d. 26. februar, som både er spillets officielle udgivelsesdato og min fødselsdag, kommer der flere og flere oplysninger ud om spillet. Denne gang lyder det, at Infinite bliver en singleplayer-oplevelse. Med andre ord: Der kommer ingen multiplayer overhovedet. Ordene kommer direkte fra Ken Levine selv, som nogle af jer kender som designeren bag BioShock og medgrundlæggeren af Irrational Games. Det er dog ingen nyhed, at der ingen multiplayer er i Ken Levines spil.


Nu tænker du sikkert: BioShock 2 havde da multiplayer. Det er ganske rigtigt, men BioShock 2 blev ikke udviklet af Irrational Games. Det var blandt andet Digital Extremes og Arkane Studios, som stod bag BioShock 2, men med Infinite vender vi altså tilbage til rødderne. Om det er en god ting eller ej, at man udelukker multiplayer, er op til den enkelte at vurdere, men det ændrer intet ved, at jeg glæder mig rigtig meget til at spille Infinite!


English version:

Are you looking forward to BioShock Infinite? Me too! As we slowly approach February 26, which is the official releasedate of the game and also my birthday, more and more information about the game find its way to the surface. Today we learn that Infinite will exclusively be a singleplayer experience. In other words: there will be no multiplayer mode at all. The news come directly from the lead designer and co-founder of Irrational Games, Ken Levine, but no multiplayer in his games might not exactly be something new.

Now you're propably thinking: BioShock 2 had multiplayer. Yes it did have multiplayer, but that game wasn't developed by Irrational Games. The sequel was actually developed by Digital Extremes and Arkane Studios among others, but Infinite is an Irrational Games production and it seems that we're going back to the roots. I can't say if having no multiplayer mode is good or not, so I'll let you decide for yourselves, but it doesn't change the fact that I am absolutely looking forward to be playing Infinite!

onsdag den 9. maj 2012

Bioshock Infinite udsat til 2013

Så skete det! Irrational Games har netop brugt fy-ordet, 'delayed', om et af de spil, som jeg personligt har ventet længe på: Bioshock Infinite! Denne nyhed bliver mødt med tårer og hjertebrud, men jeg stoler på, at Ken Levine har sine gode årsager til at gøre dette imod os!


Om dette siger han, at "When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February." Vi må være tålmodige lidt endnu, men vi kan tilgengæld glæde os over, at vores forår 2013 bliver akkompagneret af en uforglemmelig oplevelse. Bioshock Infinite, du er i mine tanker.


English version:

It has happened! The unthinkable! Irrational Games has just used the dirty word, 'delayed', about one of the games that I cannot wait for: Bioshock Infinite! News of this sort is met with tears and heartbreak but I trust that Ken Levine has his reasons to do this!

About the delay he says: "When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February." We have to be a little bit more patient but we can look forward to a spring that will hold an absolutely unforgettable experience! Bioshock Infinte, you will remain in my thoughts.